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package roadrunner
import (
"bytes"
"context"
"fmt"
"os"
"os/exec"
"strconv"
"strings"
"sync"
"time"
"github.com/spiral/errors"
"github.com/spiral/roadrunner/v2/util"
"github.com/spiral/goridge/v2"
"go.uber.org/multierr"
)
const (
// WaitDuration - for how long error buffer should attempt to aggregate error messages
// before merging output together since lastError update (required to keep error update together).
WaitDuration = 25 * time.Millisecond
)
// EventWorkerKill thrown after WorkerProcess is being forcefully killed.
const (
// EventWorkerError triggered after WorkerProcess. Except payload to be error.
EventWorkerError Event = iota + 200
// EventWorkerLog triggered on every write to WorkerProcess StdErr pipe (batched). Except payload to be []byte string.
EventWorkerLog
)
type Event int64
func (ev Event) String() string {
switch ev {
case EventWorkerError:
return "EventWorkerError"
case EventWorkerLog:
return "EventWorkerLog"
}
return "Unknown event type"
}
// WorkerEvent wraps worker events.
type WorkerEvent struct {
// Event id, see below.
Event Event
// Worker triggered the event.
Worker WorkerBase
// Event specific payload.
Payload interface{}
}
type WorkerBase interface {
fmt.Stringer
// Pid returns worker pid.
Pid() int64
// Created returns time worker was created at.
Created() time.Time
// AddListener attaches listener to consume worker events.
AddListener(listener util.EventListener)
// State return receive-only WorkerProcess state object, state can be used to safely access
// WorkerProcess status, time when status changed and number of WorkerProcess executions.
State() State
// Start used to run Cmd and immediately return
Start() error
// Wait must be called once for each WorkerProcess, call will be released once WorkerProcess is
// complete and will return process error (if any), if stderr is presented it's value
// will be wrapped as WorkerError. Method will return error code if php process fails
// to find or Start the script.
Wait() error
// Stop sends soft termination command to the WorkerProcess and waits for process completion.
Stop(ctx context.Context) error
// Kill kills underlying process, make sure to call Wait() func to gather
// error log from the stderr. Does not waits for process completion!
Kill() error
// Relay returns attached to worker goridge relay
Relay() goridge.Relay
// AttachRelay used to attach goridge relay to the worker process
AttachRelay(rl goridge.Relay)
}
// WorkerProcess - supervised process with api over goridge.Relay.
type WorkerProcess struct {
// created indicates at what time WorkerProcess has been created.
created time.Time
// updates parent supervisor or pool about WorkerProcess events
events util.EventsHandler
// state holds information about current WorkerProcess state,
// number of WorkerProcess executions, buf status change time.
// publicly this object is receive-only and protected using Mutex
// and atomic counter.
state *state
// underlying command with associated process, command must be
// provided to WorkerProcess from outside in non-started form. CmdSource
// stdErr direction will be handled by WorkerProcess to aggregate error message.
cmd *exec.Cmd
// pid of the process, points to pid of underlying process and
// can be nil while process is not started.
pid int
// stderr aggregates stderr output from underlying process. Value can be
// receive only once command is completed and all pipes are closed.
stderr *bytes.Buffer
// channel is being closed once command is complete.
// waitDone chan interface{}
// contains information about resulted process state.
endState *os.ProcessState
// ensures than only one execution can be run at once.
mu sync.Mutex
// communication bus with underlying process.
relay goridge.Relay
}
// InitBaseWorker creates new WorkerProcess over given exec.cmd.
func InitBaseWorker(cmd *exec.Cmd) (WorkerBase, error) {
if cmd.Process != nil {
return nil, fmt.Errorf("can't attach to running process")
}
w := &WorkerProcess{
created: time.Now(),
events: &util.EventHandler{},
cmd: cmd,
state: newState(StateInactive),
stderr: new(bytes.Buffer),
}
// small buffer optimization
// at this point we know, that stderr will contain huge messages
w.stderr.Grow(1024)
w.cmd.Stderr = w
return w, nil
}
// Pid returns worker pid.
func (w *WorkerProcess) Pid() int64 {
return int64(w.pid)
}
// Created returns time worker was created at.
func (w *WorkerProcess) Created() time.Time {
return w.created
}
// AddListener registers new worker event listener.
func (w *WorkerProcess) AddListener(listener util.EventListener) {
w.events.AddListener(listener)
}
// State return receive-only WorkerProcess state object, state can be used to safely access
// WorkerProcess status, time when status changed and number of WorkerProcess executions.
func (w *WorkerProcess) State() State {
return w.state
}
// State return receive-only WorkerProcess state object, state can be used to safely access
// WorkerProcess status, time when status changed and number of WorkerProcess executions.
func (w *WorkerProcess) AttachRelay(rl goridge.Relay) {
w.relay = rl
}
// State return receive-only WorkerProcess state object, state can be used to safely access
// WorkerProcess status, time when status changed and number of WorkerProcess executions.
func (w *WorkerProcess) Relay() goridge.Relay {
return w.relay
}
// String returns WorkerProcess description. fmt.Stringer interface
func (w *WorkerProcess) String() string {
st := w.state.String()
// we can safely compare pid to 0
if w.pid != 0 {
st = st + ", pid:" + strconv.Itoa(w.pid)
}
return fmt.Sprintf(
"(`%s` [%s], numExecs: %v)",
strings.Join(w.cmd.Args, " "),
st,
w.state.NumExecs(),
)
}
func (w *WorkerProcess) Start() error {
err := w.cmd.Start()
if err != nil {
return err
}
w.pid = w.cmd.Process.Pid
return nil
}
// Wait must be called once for each WorkerProcess, call will be released once WorkerProcess is
// complete and will return process error (if any), if stderr is presented it's value
// will be wrapped as WorkerError. Method will return error code if php process fails
// to find or Start the script.
func (w *WorkerProcess) Wait() error {
const op = errors.Op("worker process wait")
err := multierr.Combine(w.cmd.Wait())
// at this point according to the documentation (see cmd.Wait comment)
// if worker finishes with an error, message will be written to the stderr first
// and then w.cmd.Wait return an error
w.endState = w.cmd.ProcessState
if err != nil {
w.state.Set(StateErrored)
// if process return code > 0, here will be an error from stderr (if presents)
if w.stderr.Len() > 0 {
err = multierr.Append(err, errors.E(op, errors.Str(w.stderr.String())))
}
return multierr.Append(err, w.closeRelay())
}
err = multierr.Append(err, w.closeRelay())
if err != nil {
w.state.Set(StateErrored)
return err
}
if w.endState.Success() {
w.state.Set(StateStopped)
}
return nil
}
func (w *WorkerProcess) closeRelay() error {
if w.relay != nil {
err := w.relay.Close()
if err != nil {
return err
}
}
return nil
}
// Stop sends soft termination command to the WorkerProcess and waits for process completion.
func (w *WorkerProcess) Stop(ctx context.Context) error {
c := make(chan error)
go func() {
var err error
w.state.Set(StateStopping)
err = multierr.Append(err, sendControl(w.relay, &stopCommand{Stop: true}))
if err != nil {
w.state.Set(StateKilling)
c <- multierr.Append(err, w.cmd.Process.Kill())
}
w.state.Set(StateStopped)
c <- nil
}()
select {
case <-ctx.Done():
return ctx.Err()
case err := <-c:
if err != nil {
return err
}
return nil
}
}
// Kill kills underlying process, make sure to call Wait() func to gather
// error log from the stderr. Does not waits for process completion!
func (w *WorkerProcess) Kill() error {
w.state.Set(StateKilling)
err := w.cmd.Process.Signal(os.Kill)
if err != nil {
return err
}
w.state.Set(StateStopped)
return nil
}
// Write appends the contents of pool to the errBuffer, growing the errBuffer as
// needed. The return value n is the length of pool; errBuffer is always nil.
func (w *WorkerProcess) Write(p []byte) (int, error) {
w.mu.Lock()
defer w.mu.Unlock()
// clean all previous messages in the stderr
w.stderr.Truncate(0)
w.events.Push(WorkerEvent{Event: EventWorkerLog, Worker: w, Payload: p})
// write new message
w.stderr.Write(p)
return len(p), nil
}
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