diff options
author | Maxim Devaev <[email protected]> | 2023-08-08 14:00:28 +0300 |
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committer | Maxim Devaev <[email protected]> | 2023-08-08 14:00:28 +0300 |
commit | 895ec1cb737a655a9b8ccdc6b6a911a9bfdd8e74 (patch) | |
tree | d7817a0f2880f4740839ec843ef4c28f3f3ad44f /hid/pico/src/ph_ps2.c | |
parent | cd599060a0febeaa8a0a96e222a1602c64924268 (diff) |
pico hid: ps/2 stubs
Diffstat (limited to 'hid/pico/src/ph_ps2.c')
-rw-r--r-- | hid/pico/src/ph_ps2.c | 94 |
1 files changed, 94 insertions, 0 deletions
diff --git a/hid/pico/src/ph_ps2.c b/hid/pico/src/ph_ps2.c new file mode 100644 index 00000000..03fbe9b7 --- /dev/null +++ b/hid/pico/src/ph_ps2.c @@ -0,0 +1,94 @@ +/* ========================================================================= # +# # +# KVMD - The main PiKVM daemon. # +# # +# Copyright (C) 2018-2023 Maxim Devaev <[email protected]> # +# # +# This program is free software: you can redistribute it and/or modify # +# it under the terms of the GNU General Public License as published by # +# the Free Software Foundation, either version 3 of the License, or # +# (at your option) any later version. # +# # +# This program is distributed in the hope that it will be useful, # +# but WITHOUT ANY WARRANTY; without even the implied warranty of # +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # +# GNU General Public License for more details. # +# # +# You should have received a copy of the GNU General Public License # +# along with this program. If not, see <https://www.gnu.org/licenses/>. # +# # +# ========================================================================= */ + + +#include "ph_ps2.h" + +#include "ph_types.h" +#include "ph_outputs.h" + + +u8 ph_g_ps2_kbd_leds; +bool ph_g_ps2_kbd_online; +bool ph_g_ps2_mouse_online; + + +void ph_ps2_init(void) { + // TODO: PS2: Initialize PS/2 stuff here IF you have at least one PS/2 device, check ph_usb.c for the example + // Use macro PH_O_IS_KBD_PS2 and PH_O_IS_MOUSE_PS2 + if (PH_O_IS_KBD_PS2 || PH_O_IS_MOUSE_PS2) { + // ... + } +} + +void ph_ps2_task(void) { + // TODO: PS2: Perform periodic stuff here IF you have at least one PS/2 device, check ph_usb.c + if (PH_O_IS_KBD_PS2 || PH_O_IS_MOUSE_PS2) { + // ... + } + // Here you should update some values: + // - ph_g_ps2_kbd_leds - keyboard LEDs mask like on USB + // - ph_g_ps2_kbd_online - if keyboard online (by clock?) + // - ph_g_ps2_mouse_online if mouse online (by clock?) + // It is important not to have ANY sleep() call inside it. + // There should also be no freezes if the keyboard or mouse is not available. +} + +void ph_ps2_kbd_send_key(u8 key, bool state) { + // TODO: PS2: Send keyboard key + // @key - is a USB keycode, modifier keys has range 0xE0...0xE7, check ph_usb_kbd_send_key() + // @state - true if pressed, false if released + // The function should take care not to send duplicate events (if needed for PS/2) + // If the PS2 keyboard is not used (PH_O_IS_KBD_PS2 is false), the function should do nothing. + (void)key; // Remove this + (void)state; // Remove this +} + +void ph_ps2_mouse_send_button(u8 button, bool state) { + // TODO: PS2: Send mouse button + // @button - USB button code + // @state - true if pressed, false if released + // The function should take care not to send duplicate events (if needed for PS/2) + // If the PS2 keyboard is not used (PH_O_IS_MOUSE_PS2 is false), the function should do nothing. + (void)button; // Remove this + (void)state; // Remove this +} + +void ph_ps2_mouse_send_rel(s8 x, s8 y) { + // TODO: PS2: Send relative move event + // If the PS2 keyboard is not used (PH_O_IS_MOUSE_PS2 is false), the function should do nothing. + (void)x; // Remove this + (void)y; // Remove this +} + +void ph_ps2_mouse_send_wheel(s8 h, s8 v) { + (void)h; + // TODO: PS2: Send wheel. As I understand, PS/2 has no horizontal scrolling, so @h just can be ignored. + // @v - vertical scrolling like on USB + // If the PS2 keyboard is not used (PH_O_IS_MOUSE_PS2 is false), the function should do nothing. + (void)v; // Remove this +} + +void ph_ps2_send_clear(void) { + // TODO: PS2: Release all pressed buttons and keys. + // If PH_O_IS_KBD_PS2, release all PS/2 buttons + // also if PH_O_IS_MOUSE_PS2 is true, release all mouse buttons +} |