summaryrefslogtreecommitdiff
path: root/pool/static_pool.go
blob: 019c34b268e0399879639d58dcfd70cb653c33ee (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
package pool

import (
	"context"
	"os/exec"
	"time"

	"github.com/spiral/errors"
	"github.com/spiral/roadrunner/v2/events"
	"github.com/spiral/roadrunner/v2/payload"
	"github.com/spiral/roadrunner/v2/transport"
	"github.com/spiral/roadrunner/v2/utils"
	"github.com/spiral/roadrunner/v2/worker"
	workerWatcher "github.com/spiral/roadrunner/v2/worker_watcher"
	"go.uber.org/zap"
)

const (
	// StopRequest can be sent by worker to indicate that restart is required.
	StopRequest = `{"stop":true}`
)

// ErrorEncoder encode error or make a decision based on the error type
type ErrorEncoder func(err error, w worker.BaseProcess) (*payload.Payload, error)

type Options func(p *StaticPool)

type Command func() *exec.Cmd

// StaticPool controls worker creation, destruction and task routing. Pool uses fixed amount of stack.
type StaticPool struct {
	cfg *Config
	log *zap.Logger

	// worker command creator
	cmd Command

	// creates and connects to stack
	factory transport.Factory

	// manages worker states and TTLs
	ww Watcher

	// allocate new worker
	allocator worker.Allocator

	// errEncoder is the default Exec error encoder
	errEncoder ErrorEncoder
}

// NewStaticPool creates new worker pool and task multiplexer. StaticPool will initiate with one worker.
func NewStaticPool(ctx context.Context, cmd Command, factory transport.Factory, cfg *Config, options ...Options) (Pool, error) {
	if factory == nil {
		return nil, errors.Str("no factory initialized")
	}
	cfg.InitDefaults()

	if cfg.Debug {
		cfg.NumWorkers = 0
		cfg.MaxJobs = 1
	}

	p := &StaticPool{
		cfg:     cfg,
		cmd:     cmd,
		factory: factory,
	}

	// add pool options
	for i := 0; i < len(options); i++ {
		options[i](p)
	}

	if p.log == nil {
		z, err := zap.NewProduction()
		if err != nil {
			return nil, err
		}

		p.log = z
	}

	// set up workers allocator
	p.allocator = p.newPoolAllocator(ctx, p.cfg.AllocateTimeout, factory, cmd)
	// set up workers watcher
	p.ww = workerWatcher.NewSyncWorkerWatcher(p.allocator, p.log, p.cfg.NumWorkers, p.cfg.AllocateTimeout)

	// allocate requested number of workers
	workers, err := p.allocateWorkers(p.cfg.NumWorkers)
	if err != nil {
		return nil, err
	}

	// add workers to the watcher
	err = p.ww.Watch(workers)
	if err != nil {
		return nil, err
	}

	p.errEncoder = defaultErrEncoder(p)

	// if supervised config not nil, guess, that pool wanted to be supervised
	if cfg.Supervisor != nil {
		sp := supervisorWrapper(p, p.log, p.cfg.Supervisor)
		// start watcher timer
		sp.Start()
		return sp, nil
	}

	return p, nil
}

func WithLogger(z *zap.Logger) Options {
	return func(p *StaticPool) {
		p.log = z
	}
}

// GetConfig returns associated pool configuration. Immutable.
func (sp *StaticPool) GetConfig() interface{} {
	return sp.cfg
}

// Workers returns worker list associated with the pool.
func (sp *StaticPool) Workers() (workers []worker.BaseProcess) {
	return sp.ww.List()
}

func (sp *StaticPool) RemoveWorker(wb worker.BaseProcess) error {
	sp.ww.Remove(wb)
	return nil
}

// Exec executes provided payload on the worker
func (sp *StaticPool) Exec(p *payload.Payload) (*payload.Payload, error) {
	const op = errors.Op("static_pool_exec")
	if sp.cfg.Debug {
		return sp.execDebug(p)
	}
	ctxGetFree, cancel := context.WithTimeout(context.Background(), sp.cfg.AllocateTimeout)
	defer cancel()
	w, err := sp.takeWorker(ctxGetFree, op)
	if err != nil {
		return nil, errors.E(op, err)
	}

	rsp, err := w.(worker.SyncWorker).Exec(p)
	if err != nil {
		return sp.errEncoder(err, w)
	}

	// worker want's to be terminated
	if len(rsp.Body) == 0 && utils.AsString(rsp.Context) == StopRequest {
		sp.stopWorker(w)
		return sp.Exec(p)
	}

	if sp.cfg.MaxJobs != 0 {
		sp.checkMaxJobs(w)
		return rsp, nil
	}
	// return worker back
	sp.ww.Release(w)
	return rsp, nil
}

// Destroy all underlying stack (but let them complete the task).
func (sp *StaticPool) Destroy(ctx context.Context) {
	sp.ww.Destroy(ctx)
}

func (sp *StaticPool) Reset(ctx context.Context) error {
	// destroy all workers
	sp.ww.Reset(ctx)
	workers, err := sp.allocateWorkers(sp.cfg.NumWorkers)
	if err != nil {
		return err
	}
	// add the NEW workers to the watcher
	err = sp.ww.Watch(workers)
	if err != nil {
		return err
	}

	return nil
}

func defaultErrEncoder(sp *StaticPool) ErrorEncoder {
	return func(err error, w worker.BaseProcess) (*payload.Payload, error) {
		// just push event if on any stage was timeout error
		switch {
		case errors.Is(errors.ExecTTL, err):
			sp.log.Warn("worker stopped, and will be restarted", zap.String("reason", "execTTL timeout elapsed"), zap.Int64("pid", w.Pid()), zap.String("internal_event_name", events.EventExecTTL.String()), zap.Error(err))
			w.State().Set(worker.StateInvalid)
			return nil, err

		case errors.Is(errors.SoftJob, err):
			sp.log.Warn("worker stopped, and will be restarted", zap.String("reason", "worker error"), zap.Int64("pid", w.Pid()), zap.String("internal_event_name", events.EventWorkerError.String()), zap.Error(err))
			// if max jobs exceed
			if sp.cfg.MaxJobs != 0 && w.State().NumExecs() >= sp.cfg.MaxJobs {
				// mark old as invalid and stop
				w.State().Set(worker.StateInvalid)
				errS := w.Stop()
				if errS != nil {
					return nil, errors.E(errors.SoftJob, errors.Errorf("err: %v\nerrStop: %v", err, errS))
				}

				return nil, err
			}

			// soft jobs errors are allowed, just put the worker back
			sp.ww.Release(w)

			return nil, err
		case errors.Is(errors.Network, err):
			// in case of network error, we can't stop the worker, we should kill it
			w.State().Set(worker.StateInvalid)
			sp.log.Warn("network error, worker will be restarted", zap.String("reason", "network"), zap.Int64("pid", w.Pid()), zap.String("internal_event_name", events.EventWorkerError.String()), zap.Error(err))
			// kill the worker instead of sending net packet to it
			_ = w.Kill()

			return nil, err
		default:
			w.State().Set(worker.StateInvalid)
			sp.log.Warn("worker will be restarted", zap.Int64("pid", w.Pid()), zap.String("internal_event_name", events.EventWorkerDestruct.String()), zap.Error(err))
			// stop the worker, worker here might be in the broken state (network)
			errS := w.Stop()
			if errS != nil {
				return nil, errors.E(errors.Errorf("err: %v\nerrStop: %v", err, errS))
			}

			return nil, err
		}
	}
}

// Be careful, sync with pool.Exec method
func (sp *StaticPool) execWithTTL(ctx context.Context, p *payload.Payload) (*payload.Payload, error) {
	const op = errors.Op("static_pool_exec_with_context")
	if sp.cfg.Debug {
		return sp.execDebugWithTTL(ctx, p)
	}

	ctxAlloc, cancel := context.WithTimeout(context.Background(), sp.cfg.AllocateTimeout)
	defer cancel()
	w, err := sp.takeWorker(ctxAlloc, op)
	if err != nil {
		return nil, errors.E(op, err)
	}

	rsp, err := w.(worker.SyncWorker).ExecWithTTL(ctx, p)
	if err != nil {
		return sp.errEncoder(err, w)
	}

	// worker want's to be terminated
	if len(rsp.Body) == 0 && utils.AsString(rsp.Context) == StopRequest {
		sp.stopWorker(w)
		return sp.execWithTTL(ctx, p)
	}

	if sp.cfg.MaxJobs != 0 {
		sp.checkMaxJobs(w)
		return rsp, nil
	}

	// return worker back
	sp.ww.Release(w)
	return rsp, nil
}

func (sp *StaticPool) stopWorker(w worker.BaseProcess) {
	w.State().Set(worker.StateInvalid)
	err := w.Stop()
	if err != nil {
		sp.log.Warn("user requested worker to be stopped", zap.String("reason", "user event"), zap.Int64("pid", w.Pid()), zap.String("internal_event_name", events.EventWorkerError.String()), zap.Error(err))
	}
}

// checkMaxJobs check for worker number of executions and kill workers if that number more than sp.cfg.MaxJobs
func (sp *StaticPool) checkMaxJobs(w worker.BaseProcess) {
	if w.State().NumExecs() >= sp.cfg.MaxJobs {
		w.State().Set(worker.StateMaxJobsReached)
		sp.ww.Release(w)
		return
	}

	sp.ww.Release(w)
}

func (sp *StaticPool) takeWorker(ctxGetFree context.Context, op errors.Op) (worker.BaseProcess, error) {
	// Get function consumes context with timeout
	w, err := sp.ww.Take(ctxGetFree)
	if err != nil {
		// if the error is of kind NoFreeWorkers, it means, that we can't get worker from the stack during the allocate timeout
		if errors.Is(errors.NoFreeWorkers, err) {
			sp.log.Error("no free workers in the pool, wait timeout exceed", zap.String("reason", "no free workers"), zap.String("internal_event_name", events.EventNoFreeWorkers.String()), zap.Error(err))
			return nil, errors.E(op, err)
		}
		// else if err not nil - return error
		return nil, errors.E(op, err)
	}
	return w, nil
}

func (sp *StaticPool) newPoolAllocator(ctx context.Context, timeout time.Duration, factory transport.Factory, cmd func() *exec.Cmd) worker.Allocator {
	return func() (worker.SyncWorker, error) {
		ctxT, cancel := context.WithTimeout(ctx, timeout)
		defer cancel()
		w, err := factory.SpawnWorkerWithTimeout(ctxT, cmd())
		if err != nil {
			return nil, err
		}

		// wrap sync worker
		sw := worker.From(w)

		sp.log.Debug("worker is allocated", zap.Int64("pid", sw.Pid()), zap.String("internal_event_name", events.EventWorkerConstruct.String()))
		return sw, nil
	}
}

// execDebug used when debug mode was not set and exec_ttl is 0
func (sp *StaticPool) execDebug(p *payload.Payload) (*payload.Payload, error) {
	sw, err := sp.allocator()
	if err != nil {
		return nil, err
	}

	// redirect call to the workers' exec method (without ttl)
	r, err := sw.Exec(p)
	if err != nil {
		return nil, err
	}

	go func() {
		// read the exit status to prevent process to be a zombie
		_ = sw.Wait()
	}()

	// destroy the worker
	err = sw.Stop()
	if err != nil {
		sp.log.Debug("debug mode: worker stopped", zap.String("reason", "worker error"), zap.Int64("pid", sw.Pid()), zap.String("internal_event_name", events.EventWorkerError.String()), zap.Error(err))
		return nil, err
	}

	return r, nil
}

// execDebugWithTTL used when user set debug mode and exec_ttl
func (sp *StaticPool) execDebugWithTTL(ctx context.Context, p *payload.Payload) (*payload.Payload, error) {
	sw, err := sp.allocator()
	if err != nil {
		return nil, err
	}

	// redirect call to the worker with TTL
	r, err := sw.ExecWithTTL(ctx, p)
	if err != nil {
		return nil, err
	}

	go func() {
		// read the exit status to prevent process to be a zombie
		_ = sw.Wait()
	}()

	err = sw.Stop()
	if err != nil {
		sp.log.Debug("debug mode: worker stopped", zap.String("reason", "worker error"), zap.Int64("pid", sw.Pid()), zap.String("internal_event_name", events.EventWorkerError.String()), zap.Error(err))
		return nil, err
	}

	return r, err
}

// allocate required number of stack
func (sp *StaticPool) allocateWorkers(numWorkers uint64) ([]worker.BaseProcess, error) {
	workers := make([]worker.BaseProcess, 0, numWorkers)

	// constant number of stack simplify logic
	for i := uint64(0); i < numWorkers; i++ {
		w, err := sp.allocator()
		if err != nil {
			return nil, errors.E(errors.WorkerAllocate, err)
		}

		workers = append(workers, w)
	}
	return workers, nil
}