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package pool
import (
"context"
"os/exec"
"time"
"github.com/spiral/errors"
"github.com/spiral/roadrunner/v2/interfaces/events"
"github.com/spiral/roadrunner/v2/interfaces/pool"
"github.com/spiral/roadrunner/v2/interfaces/worker"
"github.com/spiral/roadrunner/v2/internal"
eventsPkg "github.com/spiral/roadrunner/v2/pkg/events"
"github.com/spiral/roadrunner/v2/pkg/payload"
syncWorker "github.com/spiral/roadrunner/v2/pkg/worker"
workerWatcher "github.com/spiral/roadrunner/v2/pkg/worker_watcher"
)
// StopRequest can be sent by worker to indicate that restart is required.
const StopRequest = "{\"stop\":true}"
// ErrorEncoder encode error or make a decision based on the error type
type ErrorEncoder func(err error, w worker.BaseProcess) (payload.Payload, error)
type Options func(p *StaticPool)
type Command func() *exec.Cmd
// StaticPool controls worker creation, destruction and task routing. Pool uses fixed amount of stack.
type StaticPool struct {
cfg Config
// worker command creator
cmd Command
// creates and connects to stack
factory worker.Factory
// distributes the events
events events.Handler
// saved list of event listeners
listeners []events.Listener
// manages worker states and TTLs
ww worker.Watcher
// allocate new worker
allocator worker.Allocator
// errEncoder is the default Exec error encoder
errEncoder ErrorEncoder
}
// Initialize creates new worker pool and task multiplexer. StaticPool will initiate with one worker.
func Initialize(ctx context.Context, cmd Command, factory worker.Factory, cfg Config, options ...Options) (pool.Pool, error) {
const op = errors.Op("static_pool_initialize")
if factory == nil {
return nil, errors.E(op, errors.Str("no factory initialized"))
}
cfg.InitDefaults()
if cfg.Debug {
cfg.NumWorkers = 0
cfg.MaxJobs = 1
}
p := &StaticPool{
cfg: cfg,
cmd: cmd,
factory: factory,
events: eventsPkg.NewEventsHandler(),
}
// add pool options
for i := 0; i < len(options); i++ {
options[i](p)
}
p.allocator = p.newPoolAllocator(ctx, p.cfg.AllocateTimeout, factory, cmd)
p.ww = workerWatcher.NewWorkerWatcher(p.allocator, p.cfg.NumWorkers, p.events)
workers, err := p.allocateWorkers(p.cfg.NumWorkers)
if err != nil {
return nil, errors.E(op, err)
}
// put stack in the pool
err = p.ww.AddToWatch(workers)
if err != nil {
return nil, errors.E(op, err)
}
p.errEncoder = defaultErrEncoder(p)
// if supervised config not nil, guess, that pool wanted to be supervised
if cfg.Supervisor != nil {
sp := supervisorWrapper(p, p.events, p.cfg.Supervisor)
// start watcher timer
sp.Start()
return sp, nil
}
return p, nil
}
func AddListeners(listeners ...events.Listener) Options {
return func(p *StaticPool) {
p.listeners = listeners
for i := 0; i < len(listeners); i++ {
p.addListener(listeners[i])
}
}
}
// AddListener connects event listener to the pool.
func (sp *StaticPool) addListener(listener events.Listener) {
sp.events.AddListener(listener)
}
// Config returns associated pool configuration. Immutable.
func (sp *StaticPool) GetConfig() interface{} {
return sp.cfg
}
// Workers returns worker list associated with the pool.
func (sp *StaticPool) Workers() (workers []worker.BaseProcess) {
return sp.ww.WorkersList()
}
func (sp *StaticPool) RemoveWorker(wb worker.BaseProcess) error {
return sp.ww.RemoveWorker(wb)
}
func (sp *StaticPool) Exec(p payload.Payload) (payload.Payload, error) {
const op = errors.Op("exec")
if sp.cfg.Debug {
return sp.execDebug(p)
}
ctxGetFree, cancel := context.WithTimeout(context.Background(), sp.cfg.AllocateTimeout)
defer cancel()
w, err := sp.getWorker(ctxGetFree, op)
if err != nil {
return payload.Payload{}, errors.E(op, err)
}
rsp, err := w.Exec(p)
if err != nil {
return sp.errEncoder(err, w)
}
// worker want's to be terminated
// TODO careful with string(rsp.Context)
if len(rsp.Body) == 0 && string(rsp.Context) == StopRequest {
w.State().Set(internal.StateInvalid)
err = w.Stop()
if err != nil {
sp.events.Push(events.WorkerEvent{Event: events.EventWorkerError, Worker: w, Payload: errors.E(op, err)})
}
return sp.Exec(p)
}
if sp.cfg.MaxJobs != 0 && w.State().NumExecs() >= sp.cfg.MaxJobs {
err = sp.ww.AllocateNew()
if err != nil {
return payload.Payload{}, errors.E(op, err)
}
} else {
sp.ww.PushWorker(w)
}
return rsp, nil
}
func (sp *StaticPool) ExecWithContext(ctx context.Context, rqs payload.Payload) (payload.Payload, error) {
const op = errors.Op("static_pool_exec_with_context")
ctxGetFree, cancel := context.WithTimeout(ctx, sp.cfg.AllocateTimeout)
defer cancel()
w, err := sp.getWorker(ctxGetFree, op)
if err != nil {
return payload.Payload{}, errors.E(op, err)
}
rsp, err := w.ExecWithTimeout(ctx, rqs)
if err != nil {
return sp.errEncoder(err, w)
}
// worker want's to be terminated
if rsp.Body == nil && rsp.Context != nil && string(rsp.Context) == StopRequest {
w.State().Set(internal.StateInvalid)
err = w.Stop()
if err != nil {
sp.events.Push(events.WorkerEvent{Event: events.EventWorkerError, Worker: w, Payload: errors.E(op, err)})
}
return sp.ExecWithContext(ctx, rqs)
}
if sp.cfg.MaxJobs != 0 && w.State().NumExecs() >= sp.cfg.MaxJobs {
err = sp.ww.AllocateNew()
if err != nil {
return payload.Payload{}, errors.E(op, err)
}
} else {
sp.ww.PushWorker(w)
}
return rsp, nil
}
func (sp *StaticPool) getWorker(ctxGetFree context.Context, op errors.Op) (worker.SyncWorker, error) {
// GetFreeWorker function consumes context with timeout
w, err := sp.ww.GetFreeWorker(ctxGetFree)
if err != nil {
// if the error is of kind NoFreeWorkers, it means, that we can't get worker from the stack during the allocate timeout
if errors.Is(errors.NoFreeWorkers, err) {
sp.events.Push(events.PoolEvent{Event: events.EventNoFreeWorkers, Payload: errors.E(op, err)})
return nil, errors.E(op, err)
}
// else if err not nil - return error
return nil, errors.E(op, err)
}
return w.(worker.SyncWorker), nil
}
// Destroy all underlying stack (but let them to complete the task).
func (sp *StaticPool) Destroy(ctx context.Context) {
sp.ww.Destroy(ctx)
}
func defaultErrEncoder(sp *StaticPool) ErrorEncoder {
return func(err error, w worker.BaseProcess) (payload.Payload, error) {
const op = errors.Op("error encoder")
// just push event if on any stage was timeout error
if errors.Is(errors.ExecTTL, err) {
sp.events.Push(events.PoolEvent{Event: events.EventExecTTL, Payload: errors.E(op, err)})
}
// soft job errors are allowed
if errors.Is(errors.SoftJob, err) {
if sp.cfg.MaxJobs != 0 && w.State().NumExecs() >= sp.cfg.MaxJobs {
err = sp.ww.AllocateNew()
if err != nil {
sp.events.Push(events.PoolEvent{Event: events.EventWorkerConstruct, Payload: errors.E(op, err)})
}
w.State().Set(internal.StateInvalid)
err = w.Stop()
if err != nil {
sp.events.Push(events.WorkerEvent{Event: events.EventWorkerError, Worker: w, Payload: errors.E(op, err)})
}
} else {
sp.ww.PushWorker(w)
}
return payload.Payload{}, errors.E(op, err)
}
w.State().Set(internal.StateInvalid)
sp.events.Push(events.PoolEvent{Event: events.EventWorkerDestruct, Payload: w})
errS := w.Stop()
if errS != nil {
return payload.Payload{}, errors.E(op, errors.Errorf("%v, %v", err, errS))
}
return payload.Payload{}, errors.E(op, err)
}
}
func (sp *StaticPool) newPoolAllocator(ctx context.Context, timeout time.Duration, factory worker.Factory, cmd func() *exec.Cmd) worker.Allocator {
return func() (worker.BaseProcess, error) {
ctx, cancel := context.WithTimeout(ctx, timeout)
defer cancel()
w, err := factory.SpawnWorkerWithTimeout(ctx, cmd(), sp.listeners...)
if err != nil {
return nil, err
}
sw, err := syncWorker.From(w)
if err != nil {
return nil, err
}
sp.events.Push(events.PoolEvent{
Event: events.EventWorkerConstruct,
Payload: sw,
})
return sw, nil
}
}
func (sp *StaticPool) execDebug(p payload.Payload) (payload.Payload, error) {
sw, err := sp.allocator()
if err != nil {
return payload.Payload{}, err
}
r, err := sw.(worker.SyncWorker).Exec(p)
if stopErr := sw.Stop(); stopErr != nil {
sp.events.Push(events.WorkerEvent{Event: events.EventWorkerError, Worker: sw, Payload: err})
}
return r, err
}
// allocate required number of stack
func (sp *StaticPool) allocateWorkers(numWorkers int64) ([]worker.BaseProcess, error) {
const op = errors.Op("allocate workers")
var workers []worker.BaseProcess
// constant number of stack simplify logic
for i := int64(0); i < numWorkers; i++ {
w, err := sp.allocator()
if err != nil {
return nil, errors.E(op, errors.WorkerAllocate, err)
}
sw, err := syncWorker.From(w)
if err != nil {
return nil, errors.E(op, err)
}
workers = append(workers, sw)
}
return workers, nil
}
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