package roadrunner import ( "time" "strings" "net" "errors" ) const ( FactoryPipes = iota FactorySocket ) type ServerConfig struct { // Relay defines connection method and factory to be used to connect to workers: // "pipes", "tcp://:6001", "unix://rr.sock" // This config section must not change on re-configuration. Relay string // FactoryTimeout defines for how long socket factory will be waiting for worker connection. For socket factory only. // This config section must not change on re-configuration. FactoryTimeout time.Duration // Pool defines worker pool configuration, number of workers, timeouts and etc. This config section might change // while server is running. Pool Config } // buildFactory creates and connects new factory instance based on given parameters. func (f *ServerConfig) buildFactory() (Factory, error) { if f.Relay == "pipes" { return NewPipeFactory(), nil } dsn := strings.Split(f.Relay, "://") if len(dsn) != 2 { return nil, errors.New("invalid relay DSN (pipes, tcp://:6001, unix://rr.sock)") } ln, err := net.Listen(dsn[0], dsn[1]) if err != nil { return nil, nil } return NewSocketFactory(ln, time.Second*f.FactoryTimeout), nil }