package events import ( "sync" ) const UnknownEventType string = "Unknown event type" // HandlerImpl helps to broadcast events to multiple listeners. type HandlerImpl struct { listeners []Listener sync.RWMutex // all receivers should be pointers } func NewEventsHandler() Handler { return &HandlerImpl{listeners: make([]Listener, 0, 2)} } // NumListeners returns number of event listeners. func (eb *HandlerImpl) NumListeners() int { eb.Lock() defer eb.Unlock() return len(eb.listeners) } // AddListener registers new event listener. func (eb *HandlerImpl) AddListener(listener Listener) { eb.Lock() defer eb.Unlock() eb.listeners = append(eb.listeners, listener) } // Push broadcast events across all event listeners. func (eb *HandlerImpl) Push(e interface{}) { // ReadLock here because we are not changing listeners eb.RLock() defer eb.RUnlock() for k := range eb.listeners { eb.listeners[k](e) } }