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Diffstat (limited to 'static_pool.go')
-rwxr-xr-xstatic_pool.go249
1 files changed, 131 insertions, 118 deletions
diff --git a/static_pool.go b/static_pool.go
index 4ecbdd41..be7ad6e3 100755
--- a/static_pool.go
+++ b/static_pool.go
@@ -4,11 +4,9 @@ import (
"context"
"fmt"
"os/exec"
- "sync"
+ "github.com/spiral/roadrunner/v2/errors"
"github.com/spiral/roadrunner/v2/util"
-
- "github.com/pkg/errors"
)
// StopRequest can be sent by worker to indicate that restart is required.
@@ -29,20 +27,19 @@ type StaticPool struct {
// distributes the events
events *util.EventHandler
- // protects state of worker list, does not affect allocation
- muw sync.RWMutex
-
// manages worker states and TTLs
ww *workerWatcher
-
- // supervises memory and TTL of workers
- // sp *supervisedPool
}
// NewPool creates new worker pool and task multiplexer. StaticPool will initiate with one worker.
func NewPool(ctx context.Context, cmd func() *exec.Cmd, factory Factory, cfg Config) (Pool, error) {
cfg.InitDefaults()
+ if cfg.Debug {
+ cfg.NumWorkers = 0
+ cfg.MaxJobs = 1
+ }
+
p := &StaticPool{
cfg: cfg,
cmd: cmd,
@@ -74,66 +71,74 @@ func NewPool(ctx context.Context, cmd func() *exec.Cmd, factory Factory, cfg Con
return nil, err
}
- // todo: implement
- // p.sp = newPoolWatcher(p, p.events, p.cfg.Supervisor)
- // p.sp.Start()
+ // if supervised config not nil, guess, that pool wanted to be supervised
+ if cfg.Supervisor != nil {
+ sp := newPoolWatcher(p, p.events, p.cfg.Supervisor)
+ // start watcher timer
+ sp.Start()
+ return sp, nil
+ }
return p, nil
}
// AddListener connects event listener to the pool.
-func (p *StaticPool) AddListener(listener util.EventListener) {
- p.events.AddListener(listener)
+func (sp *StaticPool) AddListener(listener util.EventListener) {
+ sp.events.AddListener(listener)
}
// Config returns associated pool configuration. Immutable.
-func (p *StaticPool) GetConfig() Config {
- return p.cfg
+func (sp *StaticPool) GetConfig() Config {
+ return sp.cfg
}
// Workers returns worker list associated with the pool.
-func (p *StaticPool) Workers() (workers []WorkerBase) {
- return p.ww.WorkersList()
+func (sp *StaticPool) Workers() (workers []WorkerBase) {
+ return sp.ww.WorkersList()
}
-func (p *StaticPool) RemoveWorker(ctx context.Context, wb WorkerBase) error {
- return p.ww.RemoveWorker(ctx, wb)
+func (sp *StaticPool) RemoveWorker(ctx context.Context, wb WorkerBase) error {
+ return sp.ww.RemoveWorker(ctx, wb)
}
-func (p *StaticPool) Exec(rqs Payload) (Payload, error) {
- w, err := p.ww.GetFreeWorker(context.Background())
- if err != nil && errors.Is(err, ErrWatcherStopped) {
- return EmptyPayload, ErrWatcherStopped
+func (sp *StaticPool) Exec(p Payload) (Payload, error) {
+ const op = errors.Op("Exec")
+ if sp.cfg.Debug {
+ return sp.execDebug(p)
+ }
+ w, err := sp.ww.GetFreeWorker(context.Background())
+ if err != nil && errors.Is(errors.ErrWatcherStopped, err) {
+ return EmptyPayload, errors.E(op, err)
} else if err != nil {
return EmptyPayload, err
}
sw := w.(SyncWorker)
- rsp, err := sw.Exec(rqs)
+ rsp, err := sw.Exec(p)
if err != nil {
// soft job errors are allowed
- if _, jobError := err.(JobError); jobError {
- if p.cfg.MaxJobs != 0 && w.State().NumExecs() >= p.cfg.MaxJobs {
- err := p.ww.AllocateNew(bCtx)
+ if _, jobError := err.(ExecError); jobError {
+ if sp.cfg.MaxJobs != 0 && w.State().NumExecs() >= sp.cfg.MaxJobs {
+ err := sp.ww.AllocateNew(bCtx)
if err != nil {
- p.events.Push(PoolEvent{Event: EventPoolError, Payload: err})
+ sp.events.Push(PoolEvent{Event: EventPoolError, Payload: err})
}
w.State().Set(StateInvalid)
err = w.Stop(bCtx)
if err != nil {
- p.events.Push(WorkerEvent{Event: EventWorkerError, Worker: w, Payload: err})
+ sp.events.Push(WorkerEvent{Event: EventWorkerError, Worker: w, Payload: err})
}
} else {
- p.ww.PushWorker(w)
+ sp.ww.PushWorker(w)
}
return EmptyPayload, err
}
sw.State().Set(StateInvalid)
- p.events.Push(PoolEvent{Event: EventWorkerDestruct, Payload: w})
+ sp.events.Push(PoolEvent{Event: EventWorkerDestruct, Payload: w})
errS := w.Stop(bCtx)
if errS != nil {
@@ -148,109 +153,117 @@ func (p *StaticPool) Exec(rqs Payload) (Payload, error) {
w.State().Set(StateInvalid)
err = w.Stop(bCtx)
if err != nil {
- p.events.Push(WorkerEvent{Event: EventWorkerError, Worker: w, Payload: err})
+ sp.events.Push(WorkerEvent{Event: EventWorkerError, Worker: w, Payload: err})
}
- return p.Exec(rqs)
+ return sp.Exec(p)
}
- if p.cfg.MaxJobs != 0 && w.State().NumExecs() >= p.cfg.MaxJobs {
- err = p.ww.AllocateNew(bCtx)
+ if sp.cfg.MaxJobs != 0 && w.State().NumExecs() >= sp.cfg.MaxJobs {
+ err = sp.ww.AllocateNew(bCtx)
if err != nil {
return EmptyPayload, err
}
} else {
- p.muw.Lock()
- p.ww.PushWorker(w)
- p.muw.Unlock()
+ sp.ww.PushWorker(w)
}
return rsp, nil
}
-// Exec one task with given payload and context, returns result or error.
-// func (p *StaticPool) ExecWithContext(ctx context.Context, rqs Payload) (Payload, error) {
-// // todo: why TODO passed here?
-// getWorkerCtx, cancel := context.WithTimeout(context.TODO(), p.cfg.AllocateTimeout)
-// defer cancel()
-// w, err := p.ww.GetFreeWorker(getWorkerCtx)
-// if err != nil && errors.Is(err, ErrWatcherStopped) {
-// return EmptyPayload, ErrWatcherStopped
-// } else if err != nil {
-// return EmptyPayload, err
-// }
-//
-// sw := w.(SyncWorker)
-//
-// // todo: implement worker destroy
-// //execCtx context.Context
-// //if p.cfg.Supervisor.ExecTTL != 0 {
-// // var cancel2 context.CancelFunc
-// // execCtx, cancel2 = context.WithTimeout(context.TODO(), p.cfg.Supervisor.ExecTTL)
-// // defer cancel2()
-// //} else {
-// // execCtx = ctx
-// //}
-//
-// rsp, err := sw.Exec(rqs)
-// if err != nil {
-// errJ := p.checkMaxJobs(ctx, w)
-// if errJ != nil {
-// // todo: worker was not destroyed
-// return EmptyPayload, fmt.Errorf("%v, %v", err, errJ)
-// }
-//
-// // soft job errors are allowed
-// if _, jobError := err.(JobError); jobError {
-// p.ww.PushWorker(w)
-// return EmptyPayload, err
-// }
-//
-// sw.State().Set(StateInvalid)
-// errS := w.Stop(ctx)
-// if errS != nil {
-// return EmptyPayload, fmt.Errorf("%v, %v", err, errS)
-// }
-//
-// return EmptyPayload, err
-// }
-//
-// // worker want's to be terminated
-// if rsp.Body == nil && rsp.Context != nil && string(rsp.Context) == StopRequest {
-// w.State().Set(StateInvalid)
-// err = w.Stop(ctx)
-// if err != nil {
-// return EmptyPayload, err
-// }
-// return p.ExecWithContext(ctx, rqs)
-// }
-//
-// if p.cfg.MaxJobs != 0 && w.State().NumExecs() >= p.cfg.MaxJobs {
-// err = p.ww.AllocateNew(ctx)
-// if err != nil {
-// return EmptyPayload, err
-// }
-// } else {
-// p.muw.Lock()
-// p.ww.PushWorker(w)
-// p.muw.Unlock()
-// }
-//
-// return rsp, nil
-// }
+func (sp *StaticPool) execDebug(p Payload) (Payload, error) {
+ sw, err := sp.ww.allocator()
+ if err != nil {
+ return EmptyPayload, err
+ }
+
+ r, err := sw.(SyncWorker).Exec(p)
+
+ if stopErr := sw.Stop(context.Background()); stopErr != nil {
+ sp.events.Push(WorkerEvent{Event: EventWorkerError, Worker: sw, Payload: err})
+ }
+
+ return r, err
+}
+
+func (sp *StaticPool) ExecWithContext(ctx context.Context, rqs Payload) (Payload, error) {
+ const op = errors.Op("Exec")
+ w, err := sp.ww.GetFreeWorker(context.Background())
+ if err != nil && errors.Is(errors.ErrWatcherStopped, err) {
+ return EmptyPayload, errors.E(op, err)
+ } else if err != nil {
+ return EmptyPayload, err
+ }
+
+ sw := w.(SyncWorker)
+
+ rsp, err := sw.ExecWithContext(ctx, rqs)
+ if err != nil {
+ // soft job errors are allowed
+ if _, jobError := err.(ExecError); jobError {
+ if sp.cfg.MaxJobs != 0 && w.State().NumExecs() >= sp.cfg.MaxJobs {
+ err := sp.ww.AllocateNew(bCtx)
+ if err != nil {
+ sp.events.Push(PoolEvent{Event: EventPoolError, Payload: err})
+ }
+
+ w.State().Set(StateInvalid)
+ err = w.Stop(bCtx)
+ if err != nil {
+ sp.events.Push(WorkerEvent{Event: EventWorkerError, Worker: w, Payload: err})
+ }
+ } else {
+ sp.ww.PushWorker(w)
+ }
+
+ return EmptyPayload, err
+ }
+
+ sw.State().Set(StateInvalid)
+ sp.events.Push(PoolEvent{Event: EventWorkerDestruct, Payload: w})
+ errS := w.Stop(bCtx)
+
+ if errS != nil {
+ return EmptyPayload, fmt.Errorf("%v, %v", err, errS)
+ }
+
+ return EmptyPayload, err
+ }
+
+ // worker want's to be terminated
+ if rsp.Body == nil && rsp.Context != nil && string(rsp.Context) == StopRequest {
+ w.State().Set(StateInvalid)
+ err = w.Stop(bCtx)
+ if err != nil {
+ sp.events.Push(WorkerEvent{Event: EventWorkerError, Worker: w, Payload: err})
+ }
+
+ return sp.Exec(rqs)
+ }
+
+ if sp.cfg.MaxJobs != 0 && w.State().NumExecs() >= sp.cfg.MaxJobs {
+ err = sp.ww.AllocateNew(bCtx)
+ if err != nil {
+ return EmptyPayload, err
+ }
+ } else {
+ sp.ww.PushWorker(w)
+ }
+ return rsp, nil
+}
// Destroy all underlying stack (but let them to complete the task).
-func (p *StaticPool) Destroy(ctx context.Context) {
- p.ww.Destroy(ctx)
+func (sp *StaticPool) Destroy(ctx context.Context) {
+ sp.ww.Destroy(ctx)
}
// allocate required number of stack
-func (p *StaticPool) allocateWorkers(ctx context.Context, numWorkers int64) ([]WorkerBase, error) {
+func (sp *StaticPool) allocateWorkers(ctx context.Context, numWorkers int64) ([]WorkerBase, error) {
var workers []WorkerBase
// constant number of stack simplify logic
for i := int64(0); i < numWorkers; i++ {
- ctx, cancel := context.WithTimeout(ctx, p.cfg.AllocateTimeout)
- w, err := p.factory.SpawnWorkerWithContext(ctx, p.cmd())
+ ctx, cancel := context.WithTimeout(ctx, sp.cfg.AllocateTimeout)
+ w, err := sp.factory.SpawnWorkerWithContext(ctx, sp.cmd())
if err != nil {
cancel()
return nil, err
@@ -261,11 +274,11 @@ func (p *StaticPool) allocateWorkers(ctx context.Context, numWorkers int64) ([]W
return workers, nil
}
-func (p *StaticPool) checkMaxJobs(ctx context.Context, w WorkerBase) error {
- if p.cfg.MaxJobs != 0 && w.State().NumExecs() >= p.cfg.MaxJobs {
- err := p.ww.AllocateNew(ctx)
+func (sp *StaticPool) checkMaxJobs(ctx context.Context, w WorkerBase) error {
+ if sp.cfg.MaxJobs != 0 && w.State().NumExecs() >= sp.cfg.MaxJobs {
+ err := sp.ww.AllocateNew(ctx)
if err != nil {
- p.events.Push(PoolEvent{Event: EventPoolError, Payload: err})
+ sp.events.Push(PoolEvent{Event: EventPoolError, Payload: err})
return err
}
}