diff options
Diffstat (limited to 'pkg/worker/worker.go')
-rwxr-xr-x | pkg/worker/worker.go | 315 |
1 files changed, 315 insertions, 0 deletions
diff --git a/pkg/worker/worker.go b/pkg/worker/worker.go new file mode 100755 index 00000000..493882a8 --- /dev/null +++ b/pkg/worker/worker.go @@ -0,0 +1,315 @@ +package worker + +import ( + "bytes" + "fmt" + "io" + "os" + "os/exec" + "strconv" + "strings" + "sync" + "time" + + "github.com/spiral/errors" + "github.com/spiral/goridge/v3/interfaces/relay" + "github.com/spiral/roadrunner/v2/interfaces/events" + "github.com/spiral/roadrunner/v2/interfaces/worker" + "github.com/spiral/roadrunner/v2/internal" + eventsPkg "github.com/spiral/roadrunner/v2/pkg/events" + "go.uber.org/multierr" +) + +const ( + // WaitDuration - for how long error buffer should attempt to aggregate error messages + // before merging output together since lastError update (required to keep error update together). + WaitDuration = 25 * time.Millisecond + + // ReadBufSize used to make a slice with specified length to read from stderr + ReadBufSize = 10240 // Kb +) + +type Options func(p *Process) + +// Process - supervised process with api over goridge.Relay. +type Process struct { + // created indicates at what time Process has been created. + created time.Time + + // updates parent supervisor or pool about Process events + events events.Handler + + // state holds information about current Process state, + // number of Process executions, buf status change time. + // publicly this object is receive-only and protected using Mutex + // and atomic counter. + state *internal.WorkerState + + // underlying command with associated process, command must be + // provided to Process from outside in non-started form. CmdSource + // stdErr direction will be handled by Process to aggregate error message. + cmd *exec.Cmd + + // pid of the process, points to pid of underlying process and + // can be nil while process is not started. + pid int + + // stderr aggregates stderr output from underlying process. Value can be + // receive only once command is completed and all pipes are closed. + stderr *bytes.Buffer + + // channel is being closed once command is complete. + // waitDone chan interface{} + + // contains information about resulted process state. + endState *os.ProcessState + + // ensures than only one execution can be run at once. + mu sync.RWMutex + + // communication bus with underlying process. + relay relay.Relay + // rd in a second part of pipe to read from stderr + rd io.Reader + // stop signal terminates io.Pipe from reading from stderr + stop chan struct{} + + syncPool sync.Pool +} + +// InitBaseWorker creates new Process over given exec.cmd. +func InitBaseWorker(cmd *exec.Cmd, options ...Options) (worker.BaseProcess, error) { + if cmd.Process != nil { + return nil, fmt.Errorf("can't attach to running process") + } + w := &Process{ + created: time.Now(), + events: eventsPkg.NewEventsHandler(), + cmd: cmd, + state: internal.NewWorkerState(internal.StateInactive), + stderr: new(bytes.Buffer), + stop: make(chan struct{}, 1), + // sync pool for STDERR + // All receivers are pointers + syncPool: sync.Pool{ + New: func() interface{} { + buf := make([]byte, ReadBufSize) + return &buf + }, + }, + } + + w.rd, w.cmd.Stderr = io.Pipe() + + // small buffer optimization + // at this point we know, that stderr will contain huge messages + w.stderr.Grow(ReadBufSize) + + // add options + for i := 0; i < len(options); i++ { + options[i](w) + } + + go func() { + w.watch() + }() + + return w, nil +} + +func AddListeners(listeners ...events.Listener) Options { + return func(p *Process) { + for i := 0; i < len(listeners); i++ { + p.addListener(listeners[i]) + } + } +} + +// Pid returns worker pid. +func (w *Process) Pid() int64 { + return int64(w.pid) +} + +// Created returns time worker was created at. +func (w *Process) Created() time.Time { + return w.created +} + +// AddListener registers new worker event listener. +func (w *Process) addListener(listener events.Listener) { + w.events.AddListener(listener) +} + +// State return receive-only Process state object, state can be used to safely access +// Process status, time when status changed and number of Process executions. +func (w *Process) State() internal.State { + return w.state +} + +// State return receive-only Process state object, state can be used to safely access +// Process status, time when status changed and number of Process executions. +func (w *Process) AttachRelay(rl relay.Relay) { + w.relay = rl +} + +// State return receive-only Process state object, state can be used to safely access +// Process status, time when status changed and number of Process executions. +func (w *Process) Relay() relay.Relay { + return w.relay +} + +// String returns Process description. fmt.Stringer interface +func (w *Process) String() string { + st := w.state.String() + // we can safely compare pid to 0 + if w.pid != 0 { + st = st + ", pid:" + strconv.Itoa(w.pid) + } + + return fmt.Sprintf( + "(`%s` [%s], numExecs: %v)", + strings.Join(w.cmd.Args, " "), + st, + w.state.NumExecs(), + ) +} + +func (w *Process) Start() error { + err := w.cmd.Start() + if err != nil { + return err + } + w.pid = w.cmd.Process.Pid + return nil +} + +// Wait must be called once for each Process, call will be released once Process is +// complete and will return process error (if any), if stderr is presented it's value +// will be wrapped as WorkerError. Method will return error code if php process fails +// to find or Start the script. +func (w *Process) Wait() error { + const op = errors.Op("worker process wait") + err := multierr.Combine(w.cmd.Wait()) + + if w.State().Value() == internal.StateDestroyed { + return errors.E(op, err) + } + + // at this point according to the documentation (see cmd.Wait comment) + // if worker finishes with an error, message will be written to the stderr first + // and then w.cmd.Wait return an error + w.endState = w.cmd.ProcessState + if err != nil { + w.state.Set(internal.StateErrored) + + w.mu.RLock() + // if process return code > 0, here will be an error from stderr (if presents) + if w.stderr.Len() > 0 { + err = multierr.Append(err, errors.E(op, errors.Str(w.stderr.String()))) + // stop the stderr buffer + w.stop <- struct{}{} + } + w.mu.RUnlock() + + return multierr.Append(err, w.closeRelay()) + } + + err = multierr.Append(err, w.closeRelay()) + if err != nil { + w.state.Set(internal.StateErrored) + return err + } + + if w.endState.Success() { + w.state.Set(internal.StateStopped) + } + + return nil +} + +func (w *Process) closeRelay() error { + if w.relay != nil { + err := w.relay.Close() + if err != nil { + return err + } + } + return nil +} + +// Stop sends soft termination command to the Process and waits for process completion. +func (w *Process) Stop() error { + var err error + w.state.Set(internal.StateStopping) + err = multierr.Append(err, internal.SendControl(w.relay, &internal.StopCommand{Stop: true})) + if err != nil { + w.state.Set(internal.StateKilling) + return multierr.Append(err, w.cmd.Process.Kill()) + } + w.state.Set(internal.StateStopped) + return nil +} + +// Kill kills underlying process, make sure to call Wait() func to gather +// error log from the stderr. Does not waits for process completion! +func (w *Process) Kill() error { + if w.State().Value() == internal.StateDestroyed { + err := w.cmd.Process.Signal(os.Kill) + if err != nil { + return err + } + return nil + } + + w.state.Set(internal.StateKilling) + err := w.cmd.Process.Signal(os.Kill) + if err != nil { + return err + } + w.state.Set(internal.StateStopped) + return nil +} + +// put the pointer, to not allocate new slice +// but erase it len and then return back +func (w *Process) put(data *[]byte) { + w.syncPool.Put(data) +} + +// get pointer to the byte slice +func (w *Process) get() *[]byte { + return w.syncPool.Get().(*[]byte) +} + +// Write appends the contents of pool to the errBuffer, growing the errBuffer as +// needed. The return value n is the length of pool; errBuffer is always nil. +func (w *Process) watch() { + go func() { + for { + select { + case <-w.stop: + buf := w.get() + // read the last data + n, _ := w.rd.Read(*buf) + w.events.Push(events.WorkerEvent{Event: events.EventWorkerLog, Worker: w, Payload: (*buf)[:n]}) + w.mu.Lock() + // write new message + // we are sending only n read bytes, without sending previously written message as bytes slice from syncPool + w.stderr.Write((*buf)[:n]) + w.mu.Unlock() + w.put(buf) + return + default: + // read the max 10kb of stderr per one read + buf := w.get() + n, _ := w.rd.Read(*buf) + w.events.Push(events.WorkerEvent{Event: events.EventWorkerLog, Worker: w, Payload: (*buf)[:n]}) + w.mu.Lock() + // write new message + w.stderr.Write((*buf)[:n]) + w.mu.Unlock() + w.put(buf) + } + } + }() +} |