diff options
Diffstat (limited to 'pkg/pool/supervisor_pool.go')
-rwxr-xr-x | pkg/pool/supervisor_pool.go | 39 |
1 files changed, 33 insertions, 6 deletions
diff --git a/pkg/pool/supervisor_pool.go b/pkg/pool/supervisor_pool.go index b09b6f6c..4b990dbe 100755 --- a/pkg/pool/supervisor_pool.go +++ b/pkg/pool/supervisor_pool.go @@ -121,7 +121,8 @@ func (sp *supervised) control() { //nolint:gocognit worker.StateDestroyed, worker.StateInactive, worker.StateStopped, - worker.StateStopping: + worker.StateStopping, + worker.StateKilling: continue } @@ -132,23 +133,40 @@ func (sp *supervised) control() { //nolint:gocognit } if sp.cfg.TTL != 0 && now.Sub(workers[i].Created()).Seconds() >= sp.cfg.TTL.Seconds() { - // SOFT termination. DO NOT STOP active workers + /* + worker at this point might be in the middle of request execution: + + ---> REQ ---> WORKER -----------------> RESP (at this point we should not set the Ready state) ------> | ----> Worker gets between supervisor checks and get killed in the ww.Push + ^ + TTL Reached, state - invalid | + -----> Worker Stopped here + */ + if workers[i].State().Value() != worker.StateWorking { workers[i].State().Set(worker.StateInvalid) _ = workers[i].Stop() } + // just to double check + workers[i].State().Set(worker.StateInvalid) sp.events.Push(events.PoolEvent{Event: events.EventTTL, Payload: workers[i]}) continue } if sp.cfg.MaxWorkerMemory != 0 && s.MemoryUsage >= sp.cfg.MaxWorkerMemory*MB { - // SOFT termination. DO NOT STOP active workers + /* + worker at this point might be in the middle of request execution: + + ---> REQ ---> WORKER -----------------> RESP (at this point we should not set the Ready state) ------> | ----> Worker gets between supervisor checks and get killed in the ww.Push + ^ + TTL Reached, state - invalid | + -----> Worker Stopped here + */ + if workers[i].State().Value() != worker.StateWorking { workers[i].State().Set(worker.StateInvalid) _ = workers[i].Stop() } - - // mark it as invalid, worker likely in the StateWorking, so, it will be killed after work will be done + // just to double check workers[i].State().Set(worker.StateInvalid) sp.events.Push(events.PoolEvent{Event: events.EventMaxMemory, Payload: workers[i]}) continue @@ -190,11 +208,20 @@ func (sp *supervised) control() { //nolint:gocognit // After the control check, res will be 5, idle is 1 // 5 - 1 = 4, more than 0, YOU ARE FIRED (removed). Done. if int64(sp.cfg.IdleTTL.Seconds())-res <= 0 { + /* + worker at this point might be in the middle of request execution: + + ---> REQ ---> WORKER -----------------> RESP (at this point we should not set the Ready state) ------> | ----> Worker gets between supervisor checks and get killed in the ww.Push + ^ + TTL Reached, state - invalid | + -----> Worker Stopped here + */ + if workers[i].State().Value() != worker.StateWorking { workers[i].State().Set(worker.StateInvalid) _ = workers[i].Stop() } - + // just to double check workers[i].State().Set(worker.StateInvalid) sp.events.Push(events.PoolEvent{Event: events.EventIdleTTL, Payload: workers[i]}) } |