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authorValery Piashchynski <[email protected]>2021-08-31 14:59:28 +0300
committerValery Piashchynski <[email protected]>2021-08-31 14:59:28 +0300
commit31cf040029eb0b26278e4a9948cbc1aba77ed58b (patch)
tree884dd2991acf12826752632b8321410e7cc923ce /pkg/pool
parent2f44878a7eac71d7b81e66246b46c615a95892d7 (diff)
Naming: service -> plugin
Fix bug with survived workers in the debug mode Signed-off-by: Valery Piashchynski <[email protected]>
Diffstat (limited to 'pkg/pool')
-rwxr-xr-xpkg/pool/static_pool.go4
1 files changed, 3 insertions, 1 deletions
diff --git a/pkg/pool/static_pool.go b/pkg/pool/static_pool.go
index 720ca9da..7e190846 100755
--- a/pkg/pool/static_pool.go
+++ b/pkg/pool/static_pool.go
@@ -329,7 +329,9 @@ func (sp *StaticPool) execDebug(p *payload.Payload) (*payload.Payload, error) {
return nil, errors.E(op, err)
}
- err = sw.Stop()
+ // destroy the worker
+ sw.State().Set(worker.StateDestroyed)
+ err = sw.Kill()
if err != nil {
sp.events.Push(events.WorkerEvent{Event: events.EventWorkerError, Worker: sw, Payload: err})
return nil, errors.E(op, err)