# ========================================================================== # # # # KVMD - The main PiKVM daemon. # # # # Copyright (C) 2018-2022 Maxim Devaev # # # # This program is free software: you can redistribute it and/or modify # # it under the terms of the GNU General Public License as published by # # the Free Software Foundation, either version 3 of the License, or # # (at your option) any later version. # # # # This program is distributed in the hope that it will be useful, # # but WITHOUT ANY WARRANTY; without even the implied warranty of # # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # # GNU General Public License for more details. # # # # You should have received a copy of the GNU General Public License # # along with this program. If not, see . # # # # ========================================================================== # from typing import Generator from typing import Any from ....logging import get_logger from .device import BaseDeviceProcess from .events import BaseEvent from .events import ClearEvent from .events import ResetEvent from .events import MouseButtonEvent from .events import MouseMoveEvent from .events import MouseRelativeEvent from .events import MouseWheelEvent from .events import make_mouse_report # ===== class MouseProcess(BaseDeviceProcess): def __init__(self, **kwargs: Any) -> None: self.__absolute: bool = kwargs.pop("absolute") self.__horizontal_wheel: bool = kwargs.pop("horizontal_wheel") super().__init__( name="mouse", read_size=0, initial_state={"absolute": self.__absolute}, # Just for the state **kwargs, ) self.__pressed_buttons = 0 self.__x = 0 # For absolute self.__y = 0 self.__win98_fix = False def is_absolute(self) -> bool: return self.__absolute def set_win98_fix(self, enabled: bool) -> None: self.__win98_fix = enabled def get_win98_fix(self) -> bool: return self.__win98_fix def cleanup(self) -> None: self._stop() get_logger().info("Clearing HID-mouse events ...") report = make_mouse_report( absolute=self.__absolute, buttons=0, move_x=(self.__x if self.__absolute else 0), move_y=(self.__y if self.__absolute else 0), wheel_x=(0 if self.__horizontal_wheel else None), wheel_y=0, ) self._cleanup_write(report) # Release all buttons def send_clear_event(self) -> None: self._clear_queue() self._queue_event(ClearEvent()) def send_reset_event(self) -> None: self._clear_queue() self._queue_event(ResetEvent()) def send_button_event(self, button: str, state: bool) -> None: self._queue_event(MouseButtonEvent(button, state)) def send_move_event(self, to_x: int, to_y: int) -> None: if self.__absolute: self._queue_event(MouseMoveEvent(to_x, to_y, self.__win98_fix)) def send_relative_event(self, delta_x: int, delta_y: int) -> None: if not self.__absolute: self._queue_event(MouseRelativeEvent(delta_x, delta_y)) def send_wheel_event(self, delta_x: int, delta_y: int) -> None: self._queue_event(MouseWheelEvent(delta_x, delta_y)) # ===== def _process_event(self, event: BaseEvent) -> Generator[bytes, None, None]: if isinstance(event, (ClearEvent, ResetEvent)): yield self.__process_clear_event() elif isinstance(event, MouseButtonEvent): yield from self.__process_button_event(event) elif isinstance(event, MouseMoveEvent): yield self.__process_move_event(event) elif isinstance(event, MouseRelativeEvent): yield self.__process_relative_event(event) elif isinstance(event, MouseWheelEvent): yield self.__process_wheel_event(event) else: raise RuntimeError(f"Not implemented event: {event}") def __process_clear_event(self) -> bytes: self.__clear_state() return self.__make_report() def __process_button_event(self, event: MouseButtonEvent) -> Generator[bytes, None, None]: if event.code & self.__pressed_buttons: # Ранее нажатую кнопку отжимаем self.__pressed_buttons &= ~event.code yield self.__make_report() if event.state: # Нажимаем если нужно self.__pressed_buttons |= event.code yield self.__make_report() def __process_move_event(self, event: MouseMoveEvent) -> bytes: self.__x = event.to_fixed_x self.__y = event.to_fixed_y return self.__make_report() def __process_relative_event(self, event: MouseRelativeEvent) -> bytes: return self.__make_report(relative_event=event) def __process_wheel_event(self, event: MouseWheelEvent) -> bytes: return self.__make_report(wheel_event=event) # ===== def __make_report( self, relative_event: (MouseRelativeEvent | None)=None, wheel_event: (MouseWheelEvent | None)=None, ) -> bytes: if self.__absolute: assert relative_event is None move_x = self.__x move_y = self.__y else: assert self.__x == self.__y == 0 if relative_event is not None: move_x = relative_event.delta_x move_y = relative_event.delta_y else: move_x = move_y = 0 if wheel_event is not None: wheel_x = wheel_event.delta_x wheel_y = wheel_event.delta_y else: wheel_x = wheel_y = 0 return make_mouse_report( absolute=self.__absolute, buttons=self.__pressed_buttons, move_x=move_x, move_y=move_y, wheel_x=(wheel_x if self.__horizontal_wheel else None), wheel_y=wheel_y, ) def __clear_state(self) -> None: self.__pressed_buttons = 0 self.__x = 0 self.__y = 0