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path: root/hid/pico/src/ph_ps2_mouse.c
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Diffstat (limited to 'hid/pico/src/ph_ps2_mouse.c')
-rw-r--r--hid/pico/src/ph_ps2_mouse.c191
1 files changed, 191 insertions, 0 deletions
diff --git a/hid/pico/src/ph_ps2_mouse.c b/hid/pico/src/ph_ps2_mouse.c
new file mode 100644
index 00000000..279a06d6
--- /dev/null
+++ b/hid/pico/src/ph_ps2_mouse.c
@@ -0,0 +1,191 @@
+#include "ph_outputs.h"
+#include "ph_ps2_phy.h"
+
+extern bool ph_g_ps2_mouse_online;
+
+ph_ps2_phy ph_ps2_mouse;
+u8 ms_type = 0;
+u8 ms_mode = 0;
+u8 ms_input_mode = 0;
+u8 ms_rate = 100;
+u32 ms_magic_seq = 0x00;
+
+u8 buttons = 0;
+
+#define MS_TYPE_STANDARD 0x00
+#define MS_TYPE_WHEEL_3 0x03
+#define MS_TYPE_WHEEL_5 0x04
+
+#define MS_MODE_IDLE 0
+#define MS_MODE_STREAMING 1
+
+#define MS_INPUT_CMD 0
+#define MS_INPUT_SET_RATE 1
+
+void ph_ps2_mouse_send(u8 byte) {
+ queue_try_add(&ph_ps2_mouse.qbytes, &byte);
+}
+
+void ph_ps2_mouse_packet(u8 button, u8 x1, u8 y1) {
+ if(ms_mode == MS_MODE_STREAMING) {
+ u8 s = (button & 7) + 8;
+ u8 x = x1 & 0x7f;
+ u8 y = y1 & 0x7f;
+ u8 z = 0;
+
+ if(x1 >> 7) {
+ s += 0x10;
+ x += 0x80;
+ }
+
+ if(y1 >> 7) {
+ y = 0x80 - y;
+ } else if(y) {
+ s += 0x20;
+ y = 0x100 - y;
+ }
+
+ ph_ps2_mouse_send(s);
+ ph_ps2_mouse_send(x);
+ ph_ps2_mouse_send(y);
+
+ if (ms_type == MS_TYPE_WHEEL_3 || ms_type == MS_TYPE_WHEEL_5) {
+ /*if(report[3] >> 7) {
+ z = 0x8 - z;
+ } else if(z) {
+ z = 0x10 - z;
+ }
+
+ if (ms_type == MS_TYPE_WHEEL_5) {
+ if (report[0] & 0x8) {
+ z += 0x10;
+ }
+
+ if (report[0] & 0x10) {
+ z += 0x20;
+ }
+ }*/
+
+ ph_ps2_mouse_send(z);
+ }
+ }
+}
+
+void ph_ps2_mouse_send_button(u8 button, bool state) {
+ // TODO: PS2: Send mouse button
+ // @button - USB button code
+ // @state - true if pressed, false if released
+ // The function should take care not to send duplicate events (if needed for PS/2)
+ // If the PS2 keyboard is not used (PH_O_IS_MOUSE_PS2 is false), the function should do nothing.
+ (void)button; // Remove this
+ (void)state; // Remove this
+
+ u8 bitval = 1;
+
+ button--;
+
+ if(state) {
+ buttons = buttons | (bitval << button);
+ } else {
+ buttons = buttons & ~(bitval << button);
+ }
+
+ ph_ps2_mouse_packet(buttons, 0, 0);
+}
+
+void ph_ps2_mouse_send_rel(s8 x1, s8 y1) {
+ // TODO: PS2: Send relative move event
+ // If the PS2 keyboard is not used (PH_O_IS_MOUSE_PS2 is false), the function should do nothing.
+ ph_ps2_mouse_packet(buttons, x1, y1);
+}
+
+void ph_ps2_mouse_send_wheel(s8 h, s8 v) {
+ (void)h;
+ // TODO: PS2: Send wheel. As I understand, PS/2 has no horizontal scrolling, so @h just can be ignored.
+ // @v - vertical scrolling like on USB
+ // If the PS2 keyboard is not used (PH_O_IS_MOUSE_PS2 is false), the function should do nothing.
+ (void)v; // Remove this
+}
+
+void ph_ps2_mouse_receive(u8 byte, u8 prev_byte) {
+
+ if(ms_input_mode == MS_INPUT_SET_RATE) {
+ ms_rate = byte;
+ ms_input_mode = MS_INPUT_CMD;
+ ph_ps2_mouse_send(0xfa);
+
+ ms_magic_seq = (ms_magic_seq << 8) | byte;
+ if(ms_type == MS_TYPE_STANDARD && ms_magic_seq == 0xc86450) {
+ ms_type = MS_TYPE_WHEEL_3;
+ } else if (ms_type == MS_TYPE_WHEEL_3 && ms_magic_seq == 0xc8c850) {
+ ms_type = MS_TYPE_WHEEL_5;
+ }
+ return;
+ }
+
+ if(byte != 0xf3) {
+ ms_magic_seq = 0x00;
+ }
+
+ switch(byte) {
+ case 0xff: // Reset
+ ms_type = MS_TYPE_STANDARD;
+ ms_mode = MS_MODE_IDLE;
+ ms_rate = 100;
+
+ ph_ps2_mouse_send(0xfa);
+ ph_ps2_mouse_send(0xaa);
+ ph_ps2_mouse_send(ms_type);
+ return;
+
+ case 0xf6: // Set Defaults
+ ms_type = MS_TYPE_STANDARD;
+ ms_rate = 100;
+ case 0xf5: // Disable Data Reporting
+ case 0xea: // Set Stream Mode
+ ms_mode = MS_MODE_IDLE;
+ ph_ps2_mouse_send(0xfa);
+ return;
+
+ case 0xf4: // Enable Data Reporting
+ ms_mode = MS_MODE_STREAMING;
+ ph_ps2_mouse_send(0xfa);
+ return;
+
+ case 0xf3: // Set Sample Rate
+ ms_input_mode = MS_INPUT_SET_RATE;
+ ph_ps2_mouse_send(0xfa);
+ return;
+
+ case 0xf2: // Get Device ID
+ ph_ps2_mouse_send(0xfa);
+ ph_ps2_mouse_send(ms_type);
+ return;
+
+ case 0xe9: // Status Request
+ ph_ps2_mouse_send(0xfa);
+ ph_ps2_mouse_send(0x00); // Bit6: Mode, Bit 5: Enable, Bit 4: Scaling, Bits[2,1,0] = Buttons[L,M,R]
+ ph_ps2_mouse_send(0x02); // Resolution
+ ph_ps2_mouse_send(ms_rate); // Sample Rate
+ return;
+
+ // TODO: Implement (more of) these?
+ // case 0xf0: // Set Remote Mode
+ // case 0xee: // Set Wrap Mode
+ // case 0xec: // Reset Wrap Mode
+ // case 0xeb: // Read Data
+ // case 0xe8: // Set Resolution
+ // case 0xe7: // Set Scaling 2:1
+ // case 0xe6: // Set Scaling 1:1
+ }
+
+ ph_ps2_mouse_send(0xfa);
+}
+
+void ph_ps2_mouse_task(void) {
+ ph_ps2_phy_task(&ph_ps2_mouse);
+}
+
+void ph_ps2_mouse_init(u8 gpio) {
+ ph_ps2_phy_init(&ph_ps2_mouse, pio0, gpio, &ph_ps2_mouse_receive);
+}