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-rw-r--r--hid/lib/drivers/board.h32
-rw-r--r--hid/lib/drivers/driver.h1
-rw-r--r--hid/lib/drivers/factory.h2
3 files changed, 35 insertions, 0 deletions
diff --git a/hid/lib/drivers/board.h b/hid/lib/drivers/board.h
new file mode 100644
index 00000000..0dfd425c
--- /dev/null
+++ b/hid/lib/drivers/board.h
@@ -0,0 +1,32 @@
+/*****************************************************************************
+# #
+# KVMD - The main PiKVM daemon. #
+# #
+# Copyright (C) 2018-2022 Maxim Devaev <[email protected]> #
+# #
+# This program is free software: you can redistribute it and/or modify #
+# it under the terms of the GNU General Public License as published by #
+# the Free Software Foundation, either version 3 of the License, or #
+# (at your option) any later version. #
+# #
+# This program is distributed in the hope that it will be useful, #
+# but WITHOUT ANY WARRANTY; without even the implied warranty of #
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the #
+# GNU General Public License for more details. #
+# #
+# You should have received a copy of the GNU General Public License #
+# along with this program. If not, see <https://www.gnu.org/licenses/>. #
+# #
+*****************************************************************************/
+
+
+#pragma once
+
+#include "driver.h"
+
+namespace DRIVERS {
+ struct Board : public Driver {
+ using Driver::Driver;
+ virtual void reset() {}
+ };
+}
diff --git a/hid/lib/drivers/driver.h b/hid/lib/drivers/driver.h
index 046e19e0..8890c5ec 100644
--- a/hid/lib/drivers/driver.h
+++ b/hid/lib/drivers/driver.h
@@ -34,6 +34,7 @@ namespace DRIVERS {
USB_KEYBOARD,
PS2_KEYBOARD,
NON_VOLATILE_STORAGE,
+ BOARD,
};
class Driver {
diff --git a/hid/lib/drivers/factory.h b/hid/lib/drivers/factory.h
index 7dbafdd9..b82c4e14 100644
--- a/hid/lib/drivers/factory.h
+++ b/hid/lib/drivers/factory.h
@@ -24,6 +24,7 @@
#include "keyboard.h"
#include "mouse.h"
#include "storage.h"
+#include "board.h"
namespace DRIVERS {
@@ -31,5 +32,6 @@ namespace DRIVERS {
static Keyboard *makeKeyboard(type _type);
static Mouse *makeMouse(type _type);
static Storage* makeStorage(type _type);
+ static Board* makeBoard(type _type);
};
}